name: cssd description: A new Flutter project. # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 3.0.0+0 environment: sdk: ">=3.0.5 <4.0.0" dependencies: flutter: sdk: flutter barcode_scan2: ^4.1.3 camera: ^0.10.5+4 connectivity: ^3.0.6 cupertino_icons: ^1.0.3 dio: ^5.3.2 double_back_to_close_app: ^2.0.1 file_picker: ^6.1.1 flutter_phoenix: ^1.0.0 font_awesome_flutter: ^10.5.0 http: ^1.1.0 image_picker_gallery_camera: ^0.2.2 intl: ^0.19.0 multiselect_formfield: ^0.1.2 path_provider: ^2.1.1 provider: ^6.0.5 random_string: ^2.0.1 shared_preferences: ^2.0.6 url_launcher: ^6.0.6 equatable: ^2.0.5 flutter_lints: ^3.0.1 image_picker: ^0.7.5+4 flutter_image_compress: ^2.1.0 network_image: ^0.1.1 flutter_downloader: ^1.11.5 permission_handler: ^11.1.0 carousel_slider: ^4.2.1 pinch_zoom: ^2.0.0 fluttertoast: ^8.2.4 # video_player: ^0.10.11+2 dev_dependencies: flutter_test: sdk: flutter flutter_launcher_icons: ^0.13.1 flutter_icons: image_path: "assets/Images/icon.png" android: true ios: true # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/Images/ # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: montserrat fonts: - asset: assets/Fonts/Montserrat-Regular.ttf - asset: assets/Fonts/Montserrat-Bold.ttf weight: 700 - family: montserratlight fonts: - asset: assets/Fonts/Montserrat-Light.ttf - asset: assets/Fonts/Montserrat-Bold.ttf weight: 700 - family: montserratmedium fonts: - asset: assets/Fonts/Montserrat-Medium.ttf - asset: assets/Fonts/Montserrat-Bold.ttf weight: 700 # - asset: assets/Fonts/Montserrat-Light.ttf # - asset: assets/Fonts/Montserrat-Italic.ttf # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages