node_modules

This commit is contained in:
saeid
2019-07-15 13:07:31 +04:30
parent d3735c6d30
commit ce1a3ebf9c
35713 changed files with 3639219 additions and 1 deletions
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const ipc=require('../../../node-ipc');
/***************************************\
*
* You should start both hello and world
* then you will see them communicating.
*
* *************************************/
ipc.config.id = 'hello';
ipc.config.retry= 1500;
ipc.config.rawBuffer=true;
ipc.config.encoding='ascii';
ipc.serveNet(
8001, //we set the port here because the world server is already using the default of 8000. So we can not bind to 8000 while world is using it.
'udp4',
function(){
ipc.server.on(
'data',
function(data){
ipc.log('got a message from world ', data, data.toString());
}
);
ipc.server.emit(
{
address : 'localhost',
port : ipc.config.networkPort
},
'hello'
);
}
);
ipc.server.start();
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const ipc=require('../../../node-ipc');
/***************************************\
*
* UDP Client is really a UDP server
*
* Dedicated UDP sockets on the same
* machine can not be bound to in the
* traditional client/server method
*
* Every UDP socket is it's own UDP server
* And so must have a unique port on its
* machine, unlike TCP or Unix Sockts
* which can share on the same machine.
*
* Since there is no open client server
* relationship, you should start world
* first and then hello.
*
***************************************/
ipc.config.id = 'world';
ipc.config.retry= 1500;
ipc.config.rawBuffer=true;
ipc.config.encoding='ascii';
ipc.serveNet(
'udp4',
function(){
ipc.server.on(
'data',
function(data,socket){
ipc.log('got a message', data,data.toString());
ipc.server.emit(
socket,
'goodbye'
);
}
);
}
);
ipc.server.start();